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Fireballs, Rockets, Logs, and Arrows are simply different flavors of destruction.
In the hands of a novice, it is a confusing, low-damage waste of 3 elixir that often accidentally pulls enemy troops closer to their own tower.
The Ultimate Defensive Mechanic: King Tower Activation
The King only wakes up if one of your smaller Princess towers is completely destroyed, OR if the King takes direct damage from an enemy unit or spell.
Having the King's massive cannon firing alongside your Princess towers provides an overwhelming defensive advantage, completely ruining the opponent's ability to deal chip damage for the next three minutes.
A Hog Rider pull is different from a Balloon pull.You don't want to help the opponent finish it off.Let their lone Baby Dragon cross the bridge, then pull it to the King.
Maximizing Area of Effect
The most famous combination in the game's history is the 'Exenado'—pairing the Executioner with the Tornado.
The Tornado instantly drags all 15 elixir worth of enemy troops onto a single tile, and the Executioner's axe shreds every single one of them simultaneously, resulting in a game-winning positive trade.
Advanced Nado TacticHow to do itThe Anti-Death Damage PullTornado a dying Giant Skeleton or Balloon away from your tower at the last second so their massive death bomb explodes harmlessly in the riverThe Retarget PullTornado an enemy Royal Giant backward so it loses its target on your weak tower and locks onto the healthy defensive building you just placed
A Grandmaster's Tool
A bad Tornado will actively lose you the game by pulling a massive P.E.K.K. If you loved this article therefore you would like to collect more info about tower rush generously visit the web site. A directly onto your vulnerable tower.
Control the board, control the movement, control the game.
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